Kilo-Niner

 

SEE A DISCUSSION ON DOG SCRIPT HERE

SEE GSC SCRIPT HERE

In Kilo-Niner, the player assumes the role of a solider who crashed into a hostile town, the only non injured solider other than the player is a K9 Police Dog.  With the dog’s help, the player must clear the crash site and navigate through the city looking for a way to establish communications and signal for an evac.

In the Call of Duty series, dogs have been used in multiplayer as a killstreak package and in singleplayer as an enemy NPC.  My goal is to create a useful AI companion who helps the player just like a real police dog would.  The K9 helps subdue enemies and search for explosives (in this instance, he helps you navigate a minefield).

Not only are dogs man’s best friend, but they are totally awesome and loyal creatures.  Having trained and help trained dogs in a program when I was younger, I have the greatest respect for service dogs.  This level was a lot of  fun as I was able to show my love for such noble and badass creatures.

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