Personal Work

Destroyer, a Crysis 2 level containing a 2 stage boss fight, cinematic scripted moments, and intense combat.

Kilo-Niner, a Call of Duty 4: Modern Warfare level where you and your fellow K9 companion must clear a crash site, search a small town for a radio tower, and call in evac

Stalemate, a Gears of War level that has large urban trench warfare.

I’m on a boat, a Half Life 2 level with a focus on underwater combat.

From the Shadows, a Gears of War level with a focus on stealth gameplay.

Aberton Space Station, a Unreal Tournament 3 multiplayer deathmatch map, remake of the classic DM17 Quake map.

Industrial Compound, a Counter Strike: Source multiplayer Hostage Rescue map, a small intense CSS map.


A friendly K9 npc companion for Call of Duty 4: Modern Warfare

Unity Quest System I designed shown in the game Angry Bots.

Flowgraph scripts from my Crysis 2 level/mod, Destroyer

A prototype scripting idea of a third person shooter with HUD mod in Half Life 2

Unrealscript and Kismet examples from a few of my mods.