Random Half Baked Projects

In my free time, I like to play around in Unreal Engine. These are random undercooked ideas/concepts/noodling of things.  Everything was done in UE4 or UE5.

Third Person Contextual Takedowns

I prototyped a contextual takedown system based on the player’s position relative to the enemy.  Visual assets and anims not my own.

Self Driving Vehicles

A prototype of a self driving motorcycle.  When the camera shifts to rear facing, that is script taking over the wheel (which ironically is a way smoother driver than me, lol). Visual assets and anims not my own.

Arcade Space Ship

Another vehicle prototype.  I wanted to mess around with flight sim stuff.  Originally had a lot more physics involved but arcade spaceships are waaaay more fun to fly. Visual assets and anims not my own.

Third Person Zombie Game

Was playing RE3 Remastered and wanted to see if I could do it on my own.  This project was a lot of fun to noodle with.  Took UE4’s ALSV4 system and just started piling everything I could onto it. Visual assets and anims not my own.

Dog Passion Project

Dog prototypes are and will be a forever passion project.  This was an open world system where you save your progress by peeing on a fire hydrant. Visual assets and anims not my own.

Halloween Game Jam Bash

Mini Halloween Game Jam where I bashed a bunch of stuff together.  Was fun. Visual assets and anims not my own.

Gun Fu

Got inspired by John Wick and wanted to see what it would take to make a “gun-fu” system transitioning from first to third back to first. Visual assets and anims not my own.